- Dook classic joystick sensitivity manuals#
- Dook classic joystick sensitivity drivers#
- Dook classic joystick sensitivity manual#
If there was no specific funding call and the process was initiated by contract negotiation with the funder/sponsor or if a proposal approval form was submitted at the time of application, but the funder requests changes to the project or budget at award/contract stage then PIs must follow the contract approval process.Īpplications for NRF, URC, and SAMRC self-initiated research grants are not required to follow the eRA Pre-awards approval process but still require liaising with the Central Finance and Research offices directly. This process helps to manage risk (in terms of resource use, research ethics, health and safety, and finances) to both the PI and the university and serves to support internal application review to ensure all information required by the funder is complete upon submission.Īll new protocols applying for external funding must follow the proposal approval process via the eRA Pre-awards module. The Pre-awards section of the electronic Research Administration (eRA) system was created to streamline and standardise UCT’s current grant application and submission processes.
This is due to the slider graphic being drawn off-screen, causing vanilla DOOM to immediately return the player to the DOS prompt with a "Bad V_DrawPatchDirect" error message. However, setting the mouse sensitivity to 31 or higher will cause DOOM to crash if the Options menu is accessed.
While the Options menu in vanilla DOOM imposes an upper limit on the maximum mouse sensitivity that some may consider too low (a maximum value of 9), it is possible to bypass this limit by manually editing the Configuration file. Many source ports include this as an internal configuration option. This is used especially by players to control forward/backward movement from the keyboard only and thus want to disregard inadvertent vertical mouse movement.
Dook classic joystick sensitivity drivers#
Some TSRs (such as Istvan Pataki's Novert) and mouse drivers provide the option to disable or decrease mouse forward/backward movement. In mouse and keyboard mode, usually the mouse is used for turning, firing and (perhaps to a lesser extent) strafing and moving forward, and the keyboard is used for the other functions.
The keyboard and mouse combination also provides rapid rotation and easier strafing, resulting in quicker maneuvers than when using the keyboard alone.
Dook classic joystick sensitivity manuals#
The instruction manuals provide a tip that recommends using the keyboard and mouse simultaneously, saying "the mouse provides fine control for aiming your weapon (allowing you to smoothly rotate right and left) ".
Dook classic joystick sensitivity manual#
The run key increases the speed of movementĬonsult the game instruction manual regarding weapon selection keys, function keys and other controls.The strafe key changes the left and right turn keys into left and right strafe keys.The single-key strafe controls (comma and period) are not listed in the instruction manuals.The default controls, in vanilla Doom, for the most often-used functions are as follows.ĭouble-click button 2 or double-click button 3